In this tutorial I will be showing you how to create your very own record player in Sprite Kit using Swift. This is a small section of an app that I am building for a band that is set to be released in a month or so. Keep an eye on the blog to keep updated with that. Here’s what our project is going to look …Read More

Catch The Light – Free with In-App Purchases – Achievements and Leaderboards. Catch The Light is a special project for me considering its inspiration was a favorite arcade game of mine growing up. In Catch The Light, you must stop the light on one of the four green bulbs on the screen. Each time you score – the game gets faster. Written entirely in Swift, Catch The Light …Read More

Ribbon Reminder – Free – Open source Ribbon Reminder is a reminder app that functions like a ribbon tied around your finger. A lot of times, the problem with using a reminder application is the resulting “out of sight, out of mind” effect it seems to have on your tasks. Ribbon Reminder aims to manage this by displaying up to five reminders directly in your Notification Center. …Read More

Today I will be showing you how I create a UITableView using Swift and Xcode 6.1.1. This particular method will also teach you how to control UILabels and UIImageViews in your Storyboard from your Swift code. This is advantageous when you have a thumbnail that might change or some JSON information you’re parsing out. Anyways, let’s get started. The first thing you want to do …Read More

I’m proud to announce that several of the apps I’ve been working on have now been accepted and released into the app store. The reception has been wonderful and I’m focused on delivering quality user experiences deep into the future. Digit Ball had over 100 players on its leaderboard in the first week and has players coming back, some with over 5,000 total shots made so …Read More